Global Revolutionary Movement

The Global Revolutionary Movement is a playable faction in Call to Arms.

There are no known records of the exact founding of the GRM. Most likely it emerged as a reaction to corruption of current middle eastern governments. As fighting between GRM and official authorities escalates, more and more people join the ranks of GRM due to the harsh methods used by government to suppress the opposition. After the GRM crushed the main forces of the UAF and killed their chief commanding officers, the USA decides to intervene before their allies in Middle East cease to exist and restore order.

The quality of GRM forces tends to vary - from untrained militia to their own special forces in the form of assassins, which execute especially dangerous tasks. Weaponry is diverse, ranging from modern and Cold War weaponry to in rare cases, even tech from World War 2 in the form of Enfield Rifles. The heavy weapons of the GRM are mostly captured from government forces, but some examples, such as the T-62 and T-80U are likely either stolen or supplied to the GRM by a third party (probably Russia). To put it bluntly, the GRM has to rely on whatever they can find, buy, or steal. Along with their forces, the GRM command structure is also diverse given their looser organization - in the USA campaign, GRM forces are often attempting to overwhelm American forces with numbers and surprise yet almost always suffer defeat, while in the GRM campaign revolutionaries thrash Coalition troops with superior guerrilla tactics.

GRM Campaign Missions:

Homeland

Defiant Strike

Revolution

Leader's Tears

Surrender

Bloodthirst

Hawkeye

Infidels Coffin

Battle of Alberes