Modding/Tools

Intro
A discussion on tools and apps that are useful for modding.

A note on good behavior: keep in mind that all these tools--official and unofficial--should only be used to learn and improve your own MoW/CtA mods. It's very bad form to use other people's work without credit, so don't do that. It discourages both devs and modders from doing more work that we all enjoy and benefit from. When in doubt about how you want to use an asset, ask the author--you'll be surprised how nice people are when asked for help rather than exploited.

3DS MAX & Export

 * 3DS MAX is a commercial application.
 * The plugins are included with your CtA installation, and are typically found in:
 * [ \Program Files (x86)\Steam\steamapps\common\Call to Arms\mods\tools\plug-ins\... ]
 * Select the right sub-directory for your version of 3DS MAX.3ds
 * Copy the plugin files to the ... 3DS MAX folder.
 * | Cromtec's old-but-good exporting tutorial

Blender & Import
Modder "Mutex" very kindly shared his hard work on a 3D game model importer for use with the free Blender app:
 * Steam Discussion thread
 * Github repository for plugin download
 * Blender homepage

Does: Does NOT:
 * Import model & UV maps
 * Support or import smoothing groups or material ID's--these are 3DS MAX specific features
 * Allow you to view textures as Blender does not support DDS files
 * Have an exporter for the game. You need to use 3DS MAX and the official export plugins for that.